CoMotion
Patent TTO Game
CoMotion aims to develop a more polished and accessible version of Patent Quest, an educational fantasy role-playing game used to teach intellectual property and patent prosecution concepts. This project focused on refining the game’s rules, mechanics, scenarios, and visual design so it could better support inventors, law students, and technology transfer professionals. Patent Quest uses narrative-driven challenges and dice-based play to model key steps and obstacles in patent filing, prosecution, and issuance, while maintaining an easy-to-learn fantasy theme suited for repeated play. The board game and/or digital app prototypes developed were intended to support training, outreach, and professional development by making patent concepts more engaging, understandable, and interactive.
Faculty Adviser(s)
Alan Marks, Human Centered Design & Engineering
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