Sony
Rethinking spatial and augmented reality for TV
This student team worked in three groups to explore augmented/spatial reality space and trends for TV. This student team worked to explore how Sony can push the next generation of TVs or home entertainment products within these spaces. This student team worked to include the role of 360 video for Sony products in their considerations. This student team worked to focus on augmented or spatial reality TV/products. This student team focused on TV, but also considered home theatre products, mobile audio products, IoT devices, and Sony cameras. This student team worked to emphasize solutions that made sense on Sony products, not just mobile applications. Outcomes this student team worked to achieve include: - Use cases or frameworks -Final report and presentation -Notes
Faculty Adviser(s)
Daniela Rosner, Associate Professor, Human Centered Design & Engineering
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