Student Research & Projects

Student Research Projects 2016


UW students carrying canoe

Dangerous wildfires are costly to fight, and currently aerial firefighting support is provided by aircraft that are often old or in limited supply. The Boeing Company has been exploring ways to develop more effective and affordable firefighting aircraft through the possibility of modifying retired US Air Force A-10 Thunderbolt II planes to work as water bombers. For this project, students have been working with Boeing engineers to evaluate the concept for stability and feasibility and translate it to design.

Team members include: Ellie Forbes, Charles King, Reed Hawkins, Gabriel Malate, Thomas Rodriguez, Dennis Nguyen, Hannah Rotta and Benjamin Greaves

Decaf Style student team at innovation challenge

This team is developing an inexpensive teabag-style sachet that can decaffeinate a standard cup of coffee without chemicals or affecting taste. Their product, a personal "in-cup" decaffeination technology, consists of natural adsorbents enclosed in teabag-like sachets. To use, simply place the packet into a freshly brewed cup of coffee, wait less than a minute, and then enjoy a cup of decaf coffee knowing it wasn’t tampered with chemical solvents.

Team members include: Chun-Chia Kao, Archana Narayan, Yu-Liang Liu, Muhamad Said and Matthew Willett

EpiForAll apparatus

EpiForAll is an affordable epinephrine auto-injector used to treat anaphylaxis, a potentially life-threatening allergic reaction. A low-cost method of administering emergency epinephrine is critical in combating anaphylaxis, especially in developing regions. This student team has developed an automatic injection device that utilizes readily available, affordable epinephrine ampules.

Team members include: Zachary Chen, Ha Seung Chung, Jazmine Saito, Wealth Salvador and Shawn Swanson

student on video game that doubles as a rehab exercise

Completing a challenging level in a video game can feel truly satisfying. Whether a tough opponent is defeated or a racecourse is conquered, that sense of accomplishment pushes players on to the next level of the game. For patients undergoing stroke and traumatic injury rehabilitation, this motivation—combined with the immersive aspect of virtual reality—could also serve as encouragement during a long and slow recovery process. This student team is working to make this idea a reality through a device featuring a series of video games that double as rehabilitative exercises.

Team members include: Brian Mogen, Tyler Libey and Dimi Gklezakos

composite image of  student team and imaging system hardware they designed and implemented

In collaboration with Booz Allen Hamilton, this student team has addressed the challenge of taking precisely georeferenced underwater photographs. Students designed and implemented the imaging system hardware to complement visualization software that Booz Allen Hamilton is developing. Think of it as "Google Earth" for underwater imaging.

Team members include: Philip David, Kevin Fukuhara, Kyle Lashbrook, Shruti Misra and William Thing